CG ANIMATION TZ
Friday, 11 July 2014
Monday, 2 June 2014
Sunday, 6 April 2014
Monday, 3 March 2014
tinna cartoon character model
After modelling tinna using blender 3D ,i rigify her.
The rig’s features IK/FK hands, stretchy spine, foot roll/bank/tip and a facial rig with morph targets.
The rig’s features IK/FK hands, stretchy spine, foot roll/bank/tip and a facial rig with morph targets.
final i animate her.
simple tinna animation clip.
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